Then hover the tiles you wish to adjust and click the middle-mouse button. To adjust the height of your tiles and add depth to your map, select the "Height" button on the menu and a height (0 = floor level, -1 = sea level). You can adjust the size of your brush by moving the cursor on the top of the screen or using the B and N shortcuts. You can also click the right-mouse button on an existing tile, hold it and move it across your map to draw this tile wherever you want. Move your cursor on the viewport and click the middle-mouse button to place it. Minimize the UI (for example: to take shiny screenshots of your map)Ĭlick on the "Tile" button on the menu and select a tile type (forest, prairie…).Ctrl + right click & drag: select a rectangle of tiles.Right-click on a tile and maintain the right-click while moving the mouse to duplicate the tile, you can "draw" a tile this way Right click: Pick the value of the hovered tile.Note: in the current version of the editor, this is the only way to load a map. Load one of the preset maps (Tiny, Small, Normal, Large and Huge size).Launch the editor with the default map by clicking on "Launch Editor".In the Main Menu, go to "Extras", then "Community" and "Map Editor". Basics Launching the Humankind map editor
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |